The Well Recognized Asus Vw246h review – Is it everything it’s caught up being?
Tuesday, January 31st, 2012Whereas twenty four inch displays were at one point a preserve of well heeled enthusiasts, cheap twenty four inch, 16:9 aspect TN based panels have enabled them lower priced and offered to regular consumers. Asus’ VW246h monitor is yet another addition to the current category, how about we find out how it holds up.
Similar to most budget displays today, the VW246H is available in two parts, the beds base and monitor-plus-stand, which push together. The style is largely just like that regarding the Asus VW223B we reviewed a year ago. This means that (as usual) you find a glossy black bezel, though the display’s back and base are matte, together with the latter sporting a ripple-texture surface.
At a mere 16mm thick, the bezel about the VW246H’s is practically as thin as that from its smaller sibling – except at the bottom where it is actually 25 mm to add the monitor’s controls. Small icons across the controls make sure they are quite simple to recognize while the tiny blue LED on the power button can’t be turned off, it’s unobtrusive enough not to matter.
Overall, the VW246H is often a functional but largely unimaginative piece of styling that will not offend but won’t excite either. Whether or not it’s a tiny little panache you’re after the, likes of the Samsung monitor range, or perhaps the BenQ V2400W, is going to be more interest.
Triple video inputs are just about par-for-the-course these days as well as the VW246H doesn’t disappoint, offering HDMI, DVI and VGA. There is a rudimentary clip at the back of the stand for cable management. Not as much of a given is usually a 3.5mm stereo output along with the usual input, assisting you to hook up external speakers instead of making use of the monitor’s ones. Asus also gets points for including both VGA and DVI cables, where a few other manufacturers still only supply VGA.
Getting onto the OSD, it’s rather small and slightly morose, lacking visual flair. Although it feels a bit cramped, it is extremely usable because of one of the better layouts we’ve encountered. There are not many sub-menus, so there is nothing buried, tags are readable and layout logical. Exactly the slightly awkward directional controls, which have been placed each side on the ‘menu’ button, hinder navigation.
Continuing on with the OSD, Asus’ ‘Splendid’ technology it’s essentially only a number of presets – albeit very flexible ones – and skin-tone adjustments. All of the presets, which comprise Scenery, Standard, Theater, Game and Night View modes, are individually configurable, so that you might actually lead to using some of them. Certain constraints do apply, however. In Theater mode, for example, you can’t adjust brightness, while Standard mode doesn’t let you mess with the sharpness, saturation or dynamic contrast (which Asus calls ASCR) settings. Scenery and Game modes give a chance to access every adjustment, though.
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